Gamehaus Holdings Inc. is a Shanghai, China-based enterprise specializing in mobile game publishing. Leveraging a technology-centric approach, the firm disseminates titles developed by its external partners to global gaming markets. Beyond distribution, Gamehaus generates revenue through the monetization of virtual goods within its mobile offerings, alongside the integration of in-game advertisements.
Gamehaus Holdings Inc. Announces Unaudited Financial Results for the Fourth Quarter and Fiscal Year Ended June 30, 2026
Gamehaus Holdings reported fiscal 2026 revenue of US$104.7 million, down 11.4% year-over-year, with fourth-quarter revenue falling 20.8% to US$24.3 million and the quarter swinging to a US$0.8 million operating loss.
Full-year net income was US$3.9 million, up 0.8% from US$3.8 million, with EPS flat at US$0.08; fourth-quarter net income fell 38.2% to US$0.9 million, or US$0.02 per share.
Average MAUs declined to 3.0 million from 3.8 million for the year, though ARPDAU improved to US$0.547 from US$0.463 on deeper per-user monetization, and cash rose to US$17.6 million.
Management guided Q1 fiscal 2027 revenue to US$20-23 million as it redirects resources toward AI-generated content, and the board extended the US$5 million share repurchase program through August 28, 2027, with only about US$600,000 repurchased to date.